A fantasy role-playing game narrative set in the world of Valeria that describes the escapades of the Order of Myrish and other guilds seeking to reach the fabled Hexagon and uncover its many secrets… and riches.
This project was inspired by Dungeons & Dragons campaigns that I previously partook in. I wanted to create a light-hearted narrative that complemented such campaigns while maintaining the sense of danger and unpredictability characteristic of those playing sessions.
Writer, narrative designer
Role-Playing Game Narrative